PERCEPTIONPublicationsMinimizing the Multi-view Stereo Reprojection Error for Triangular Surface Meshes
Proceedings of the 19th British Machine Vision Conference, Leeds, UK - sept 2008 Minimizing the Multi-view Stereo Reprojection Error for Triangular Surface Meshes
Abstract
This article proposes a variational multi-view stereo vision method based on
meshes for recovering 3D scenes (shape and radiance) from images. Our
method is based on generative models and minimizes the reprojection error
(difference between the observed images and the images synthesized from the
reconstruction). Our contributions are twofold. 1) For the first time, we rigorously
compute the gradient of the reprojection error for non smooth surfaces
defined by discrete triangular meshes. The gradient correctly takes into account
the visibility changes that occur when a surface moves; this forces the
contours generated by the reconstructed surface to perfectly match with the
apparent contours in the input images. 2) We propose an original modification
of the Lambertian model to take into account deviations from the constant
brightness assumption without explicitly modelling the reflectance properties
of the scene or other photometric phenomena involved by the camera model.
Our method is thus able to recover the shape and the diffuse radiance of non
Lambertian scenes.
Keywords
3D reconstruction (112),
surface reconstruction (19),
projective reconstruction (12),
occluding contours (6)

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